In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use.
"Online" has come to describe activities performed on and data available on the Internet, for example: "online identity", "online predator", "online gambling", "online game", "online shopping", "online banking", and "online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words "cyberspace", "cybercrime", "email", and "ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopping in brick-and-mortar stores). The term "offline" is sometimes used interchangeably with the acronym "IRL", meaning "in real life".
Another example of the use of these concepts is digital audio technology. A tape recorder, digital audio editor, or other device that is online is one whose clock is under the control of the clock of a synchronization master device. When the sync master commences playback, the online device automatically synchronizes itself to the master and commences playing from the same point in the recording. A device that is offline uses no external clock reference and relies upon its own internal clock. When many devices are connected to a sync master it is often convenient, if one wants to hear just the output of one single device, to take it offline because, if the device is played back online, all synchronized devices have to locate the playback point and wait for each other device to be in synchronization. (For related discussion, see MIDI timecode, word sync, and recording system synchronization.)
A third example of a common use of these concepts is a web browser that can be instructed to be in either online or offline states. The browser attempts to fetch pages from servers while only in the online state. In the offline state, or "offline mode", users can perform offline browsing, where pages can be browsed using local copies of those pages that have previously been downloaded while in the online state. This can be useful when the computer is offline and connection to the Internet is impossible or undesirable. The pages are downloaded either implicitly into the web browser's own cache as a result of prior online browsing by the user or explicitly by a browser configured to keep local copies of certain web pages, which are updated when the browser is in the online state, either by checking that the local copies are up-to-date at regular intervals or by checking that the local copies are up-to-date whenever the browser is switched to the online. One such web browser is Internet Explorer. When pages are added to the Favourites list, they can be marked to be "available for offline browsing". Internet Explorer will download local copies of both the marked page and, optionally, all of the pages that it links to. In Internet Explorer version 6, the level of direct and indirect links, the maximum amount of local disc space allowed to be consumed, and the schedule on which local copies are checked to see whether they are up-to-date, are configurable for each individual Favourites entry.
Likewise, offline storage is computer data storage that is not "available for immediate use on demand by the system without human intervention". Additionally, an otherwise online system that is powered down may be considered offline.
With the growing communication tools and media, the words offline and online are used very frequently. If a person is active over a messaging tool and is able to accept the messages it is termed as online message and if the person is not available and the message is left to view when the person is back, it is termed as offline message. In the same context, the person's availability is termed as online and non-availability is termed as offline.
In the context of file systems, "online" and "offline" are synonymous with "mounted" and "not mounted". For example, in file systems' resizing capabilities, "online grow" and "online shrink" respectively mean the ability to increase or decrease the space allocated to that file system without needing to unmount it.
Online and offline distinctions have been generalised from computing and telecommunication into the field of human interpersonal relationships. The distinction between what is considered online and what is considered offline has become a subject of study in the field of sociology.
The distinction between online and offline is conventionally seen as the distinction between computer-mediated communication and face-to-face communication (e.g., face time), respectively. Online is virtuality or cyberspace, and offline is reality (i.e., real life or "meatspace"). Slater states that this distinction is "obviously far too simple". To support his argument that the distinctions in relationships are more complex than a simple dichotomy of online versus offline, he observes that some people draw no distinction between an online relationship, such as indulging in cybersex, and an offline relationship, such as being pen pals. He argues that even the telephone can be regarded as an online experience in some circumstances, and that the blurring of the distinctions between the uses of various technologies (such as PDA versus mobile phone, internet television versus internet, and telephone versus Voice over Internet Protocol) has made it "impossible to use the term online meaningfully in the sense that was employed by the first generation of Internet research".
Slater asserts that there are legal and regulatory pressures to reduce the distinction between online and offline, with a "general tendency to assimilate online to offline and erase the distinction," stressing, however, that this does not mean that online relationships are being reduced to pre-existing offline relationships. He conjectures that greater legal status may be assigned to online relationships (pointing out that contractual relationships, such as business transactions, online are already seen as just as "real" as their offline counterparts), although he states it to be hard to imagine courts awarding palimony to people who have had a purely online sexual relationship. He also conjectures that an online/offline distinction may be seen by people as "rather quaint and not quite comprehensible" within 10 years.
This distinction between online and offline is sometimes inverted, with online concepts being used to define and to explain offline activities, rather than (as per the conventions of the desktop metaphor with its desktops, trash cans, folders, and so forth) the other way around. Several cartoons appearing in The New Yorker have satirized this. One includes Saint Peter asking for a username and a password before admitting a man into Heaven. Another illustrates "the offline store" where "All items are actual size!", shoppers may "Take it home as soon as you pay for it!", and "Merchandise may be handled prior to purchase!"
During activation, other events such as fetch are put into a queue, so a long activation could potentially block page loads. Keep your activation as lean as possible, and only use it for things you couldn't do while the old version was active.On trained-to-thrill I use this to remove old caches.On user interaction #On user interaction.Ideal for: when the whole site can't be taken offline, and you chose to allow the user to select the content they want available offline. E.g. a video on something like YouTube, an article on Wikipedia, a particular gallery on Flickr.Give the user a "Read later" or "Save for offline" button. When it's clicked, fetch what you need from the network and pop it in the cache.
This is very similar to HTTP's stale-while-revalidate.On push message #On push message.The Push API is another feature built on top of Service Worker. This allows the Service Worker to be awoken in response to a message from the OS's messaging service. This happens even when the user doesn't have a tab open to your site. Only the Service Worker is woken up. You request permission to do this from a page and the user will be prompted.Ideal for: content relating to a notification, such as a chat message, a breaking news story, or an email. Also infrequently changing content that benefits from immediate sync, such as a todo list update or a calendar alteration. The common final outcome is a notification which, when tapped, opens/focuses a relevant page, but for which updating caches before this happens is extremely important. The user is obviously online at the time of receiving the push message, but they may not be when they finally interact with the notification, so making this content available offline is important.This code updates caches before showing a notification:
Ideal for: a quick-fix for resources that update frequently, outside of the "version" of the site. E.g. articles, avatars, social media timelines, and game leader boards.This means you give online users the most up-to-date content, but offline users get an older cached version. If the network request succeeds you'll most likely want to update the cache entry.However, this method has flaws. If the user has an intermittent or slow connection they'll have to wait for the network to fail before they get the perfectly acceptable content already on their device. This can take an extremely long time and is a frustrating user experience. See the next pattern, Cache then network, for a better solution. 041b061a72